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c0v3n z3r0 LIGHTFALL
Support Lightfall & fast-track the launch.


coming soon
Just checking in from a basement in Northern Alberta, deep in the work. What started as an idea has turned into one of the most ambitious things I’ve ever built — Lightfall, an AR-based mobile game pushing across AI workloads, Blender pipelines, and Unreal Engine systems. It’s been a real jump from the frying pan into the fire, but I’m pushing through and learning fast. Progress is steady, systems are taking shape, and the vision is holding strong.
The goal is to bring Coven Zero: Lightfall to both Android and iPhone as soon as it’s ready to stand on its own. Until then, thank you for the patience and support. Keep on keepin’ on. We’ve got this.
We were made for it.
— Fractured 1
Lightfall Game Designer & C0G admin




